It appears that Nintendo is all set to bring back the popular N64 from the 1990s if the Kyoto, Japan-based video game company’s recent trademark application is anything to go by.
According to Nintendo, the trademark they’ve filed covers purposes such as “video game program, controller for game machine, joystick for video game machine, TV game machine and more.”
This new development is, apparently, indicative of the fact that the N64 Classic edition is coming soon and if there’s any truth in the rumors doing the rounds, it could happen as early as this holiday season.
And, why not, considering the huge response the NES and SNES Classic systems have received in the last couple of years.
Also, it does make a whole lot of sense for Nintendo to follow up on, arguably, one of the most revolutionary consoles in the history of the gaming business.
While there’s no denying that the Nintendo 64 had a huge library of amazing games, some of your favourite ones – including Banjo-Kazooie, Perfect Dark, and Jet Force Gemini, to name a few – may not find their way to the Classic edition because of copyright issues with Microsoft, who are the current owners of British video game developers Rare and Rare’s original intellectual property.
However, original Nintendo classics that have only been developed by Rare should be eligible for inclusion into the N64 Classic’s scheme of things.
Sadly, one extremely popular game that finds itself embroiled in the copyright war – not only between Nintendo and Rare, but also involving Microsoft and Activision who have copyright claims on the game, as well – is GoldenEye 007.
But, if Nintendo somehow manages to get the authorization from the other three, there’s no reason why the company will not include the game in the N64 Classic version.
All this drama and copyright scuffles between the giants notwithstanding, Nintendo has everything it takes to make this particular console focus on local multiplayer, which is what its predecessor was known for.
It doesn’t make any business sense for Nintendo not to do exactly that because there’s everything to gain from recapturing those 90s’ feelings of playing your favorite games in the living room with friends, or family.
Also, Nintendo would be committing nothing short of an absolute crime if they include only one controller with the N64 Classic, as a majority of the games on their classics list had a multi-player facet that shouldn’t be ignored.
Therefore, in the interest of the gaming public and, of course, in its own business interests, Nintendo should, at the very least, include two controllers and make others available optionally.
There’s almost total consensus among gamers that if Nintendo were to upgrade the controllers just a wee bit to make them wireless, it would also prove to be a major plus because nobody is going to miss tripping over a tangle of wires.
The original N64 from the nineties had a remarkable collection of games that are very much likely to find their way to the Classic edition.
Here’s a list of some of the more popular games from that huge N64 game library that should be included, hopefully.
- Super Smash Bros
- Donkey Kong 64
- Super Mario 64
- Mario Party 1, 2, and 3
- Tony Hawk’s Pro Skater
- Turok: Dinosaur Hunter
- Turok 2: Seeds of Evil
- Turok 3: Shadows of Oblivion
- Mario Party 1, 2, and 3
- The Legend of Zelda: Ocarina of Time
- The Legend of Zelda: Majoras Mask
- Pokémon Snap
Imagine how up-scaled versions of these games would play out on HD resolution and 4K televisions.
Well, we’ll have to wait it out until this holiday season – hopefully, not beyond that – to know exactly what Nintendo is bringing to the gaming table.
But, patience is one of those virtues that not everybody possesses, evident from the fact that many fans have gone ahead and created their very own “Classic” versions as they wait for the official release of N64 Classic edition.
A YouTuber who goes by the moniker “Nintendrew” has already created a working version of the N64 Classic, with the help of a Raspberry Pi single-board computer, emulator software, and a 3D-printed case, that’s capable of playing 900 games using Bluetooth controllers.
The results are so amazing that it could, potentially, embarrass Nintendo whose own system may not be able to match the functionality of Nintendrew’s creation.
The YouTube personality used the online 3D design and 3D printing app. “Tinkercad” and a 3D printer to create a custom-designed case to house the board, keeping the multiple USB ports open for easy access.
Well, Nintendrew’s console has four controller ports, two more than what you would find on the NES and the SNES Classic systems.
For his operating system, Nintendrew chose to go with Windows 10 rather than Linux, simply because it worked more seamlessly with the Dolphin GameCube emulator.
Despite that, he faced a few problems with some of the games, like Super Mario Sunshine, for example, but the majority of them responded well enough.
Nintendrew used EmulationStation to create the user interface, complete with the games’ box art, developer, release date, genre, publisher, as well as a counter to keep to keep track of the number of times you’ve played a particular game.